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Deep Dish Dungeon Jaguar Door: Three Molds and Key Pieces

At a glance

The Jaguar Door takes three different Key Pieces. Carry each matching mold to the large forge and cast a piece using 5 Coal and 8 Scrap Metal, then insert all three at the door.

Find the door and the three molds

Beyond the door with the large keyhole, follow the corridor to the Jaguar Door. The Iron Key door is on its right; the passage on the left leads back toward the forge shortcut.

Look for the molds in these three areas:

Area Landmark
Beyond the rusty grate The room to the right of the large keyhole door
Above the forge Climb the rubble in the adjacent room to the ladder; a chest and mold are above
Behind the Iron Key door Opposite the chest containing the Prison Key

If you are missing a mold, revisit the high opening above the smithing room. A mold is a physical object you carry in your hands, rather than an inventory item.

Cast one Key Piece per mold

  1. Carry a mold to the large forge.
  2. Put 5 Coal in the bottom and 8 Scrap Metal in the top.
  3. Position the mold and pull the lever.
  4. Collect the Key Piece and repeat with the other two molds.

The three Jaguar pieces together cost 15 Coal + 24 Scrap Metal. Allow extra material for any other keys you need to cast.

Open the door

Bring the three different pieces to the Jaguar Door and insert each into its matching place. Once the door opens, you can search the room beyond for the Silver Dagger.

Use the large scene forge for these pieces. The camp Smelter used for Iron Rods is a different station.

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